




Type: Light-Mechanical Shield:20 Life:20 Armor: 0 Move Speed: 2.81 Weapon: -DMG: 5 -Range:Melee -Speed:1.5 -Targets: Ground Supply usage: 1 Cost: 50 Minerals Time: 17s Abilities: -Gather -Warp in structures Requirement(s): -Nexus Upgrades: -N/A Strong against: - Weak against: -

Type: Light-Biological Shield:50 Life:100 Armor: 1 Move Speed: 2.25 Weapon: 2 attack -DMG: 8 -Range:Melee -Speed:1.2 -Targets: Ground Supply usage: 2 Cost: 100 Minerals Time: 38s Abilities: - Requirement(s): -Gateway** Upgrades: -Charge: Temporary speed gain (+3.3) 10s cooldown and permanent speed gain to 2.75 (+0.5) Strong against: -Marauder, Immortal, Zergling Weak against: -Hellion, Colossus, Roach ** or Warp Gate

Type: Armored-Mechanical Shield:80 Life:80 Armor: 1 Move Speed: 2.95 Weapon: -DMG: 10 -vs Armored:14 -Range:6 -Speed:1.44 -Targets: Ground & Air Supply usage: 2 Cost: 125 Minerals 50 Gas Time: 42s Abilities: - Requirement(s): -Gateway**, Cybernetic Core Upgrades: -Blink: Allows a Stalker to teleport to a nearby target location. Strong against: -Reaper, Mutalisk, Tempest Weak against: -Marauder, Zergling, Immortal ** or Warp Gate

Type:Light-Mechanical-Psionic Shield:40 Energy:200 Life:40 Armor:1 Move Speed:2.25 Weapon: -DMG:6 -Range:5 -Speed:1 -Targets:Ground&Air Supply usage:2 Cost: 50Minerals 100Gas Time:37s Abilities: -Force Field:Blocks ground move for 15s.Massive units shatter it on contact. -Hallucination:Makes false unit, can't attack,lasts 60s -Guardian Shield:-2 incoming range dmg, range 4 aurora Requirement(s): -Gateway,Cybernetic Core Strong against: -Zergling,Zealot Weak against: -Reaper,Hydralisk,Stalker

Type:Light-Biological-Psionic Shield:80 Life:40 Armor: 1 Move Speed: 2.81 Weapon: -DMG: 45 -Range:Melee -Speed:1.69 -Targets: Ground Supply usage: 2 Cost: 125 Minerals 125 Gas Time: 55s Abilities: -Permanent Cloak -Archon Merge:Kills to Templar to create an Archon Requirement(s): -Dark Shrine Upgrades: -Strong against: -Worker Weak against: -Detection

Type: Light-Mechanical Shield:40 Life:40 Energy:200 Armor: 0 Move Speed:1.88 Weapon: -N/A Supply usage: 2 Cost: 50 Minerals 150 Gas Time: 55s Abilities: -Feedback:Drains energy, deals 1dmg/1drained energy, range:9, -50 energy -Archon Merge:Kills to Templar to create an Archon Requirement(s): -Templar Archives Upgrades: -Psionic Storm:Storms an area for 80 dmg /4s, range:9, -75 energy Strong against: -Marine,Hydralisk,Sentry Weak against: -Ghost,Roach,Colossus

Type: Psionic-Massive Shield:350 Life:10 Armor: 0 Move Speed: 2.81 Weapon:Splash -DMG: 25 -vs Bio:35 -Range:3 -Speed:1.75 -Targets: Ground&Air Supply usage: 4 Cost: 2 Templars Time:12s Abilities: - Requirement(s): - Upgrades: - Strong against: -Mutalisk Weak against: -Thor, Ultralisk, Immortal

Type:Armored-Mechanical Shield:100 Life:200 Armor:1 Move Speed: 2.25 Weapon:Splash -DMG: 20 -vs Armored:50 -Range:6 -Speed:1.45 -Targets: Ground Supply usage: 4 Cost: 250 Mineral 100Gas Time:55s Abilities: -Hardened Shield: Incoming dmg reduced to 10 till shield lasts Requirement(s): -Robotic Facility Upgrades: - Strong against: -Roach, Siege Tank, Stalker Weak against: -Marine, Zergling, Zealot

Type:Armored-Massive-Mechanical Shield:150 Life:200 Armor: 1 Move Speed: 2.25 Weapon:Splash, 2 attack -DMG: 15 -Range:6 -Speed:1.65 -Targets: Ground Supply usage: 6 Cost: 300 Minerals 200 Gas Time:75s Abilities: -Cliff Walk Requirement(s): -Robotics Bay Upgrades: -Extend Thermal Lance: +3range Strong against: -Marine, Zergling, Zealot Weak against: -Corruptor, Viking, Immortal

Type: Psionic-Mechanical-Armored Shield:100 Life:100 Armor: 0 Move Speed: 2.95 Weapon: - Supply usage: 2 Cost: 200 Minerals Time:50s Abilities: -Load/Unload: 8 cargo space -Phasing Mode: Generates power field, unit is static in this mode. Requirement(s): -Robotics Facility Upgrades: -Gravity Drive: Increase speed by 0.42 and acceleration by 0.625 Strong against: - Weak against: -

Type: Light-Mechanical Shield:20 Life:40 Armor: 0 Move Speed: 1.88 Weapon: -N/A Supply usage: 1 Cost: 25 Minerals 75 Gas Time:30s Abilities: -Permanent Cloak -Detection Requirement(s): -Robotics Facility Upgrades: -Gravitic Boosters: Increase speed and acceleration by 50% Strong against: -Cloaked, burrowed units Weak against: - Photon Cannon, Missile Turret, Spore Crawler

Type: Psionic-Armored-Mechanical Shield:100 Life:100 Energy:200 Armor: 0 Move Speed: 2.95 Weapon: -DMG:8 -Range:5 -Speed:0.85 -Targets: Ground Supply: -2 Cost: 100Mineral 100Gas Time:30s Abilities: -Photon Overcharge:Turns Nexus into a cannon -Mass Recall:Teleports Friendly units under its aurora to a target Nexus -Time Warp: -50% enemy ground unit speed in the filed 3.5 R -Mothership: 300M/300G/100s Requirement: -Cybernetic Core Strong: -W.Mine,Zerging,Zealot Weak: -Viking,Mutalisk,Phoenix

Type: Psionic-Armored-Mechanical-Massive Shield:350 Life:350 Energy:200 Armor:2 Move Speed:1.41 Weapon:6 attack -DMG:6 -Range:7 -Speed:2.21 -Targets: Ground&Air Supply: -2 Cost: 100Mineral 100Gas Time:100s Abilities: -Cloak Field:Cloacks friendly units/buildings -Mass Recall:Teleports Friendly units under its aurora to a target Nexus -Time Warp: -50% enemy ground unit speed in the filed 3.5 R - Requirement: -Fleet Beacon Strong: - Weak: -Viking,Corruptor,Void Ray

Type: Light-Mechanical-Psionic Shield:60 Life:100 Energy:200 Armor: 0 Move Speed: 3.38 Weapon: Pulsar Beam Costs: 1.4 energy/s -DMG:15 -vs light:25 -Range:4 -Speed:0.86 -Targets: Ground Supply cost: 3 Cost: 150 Mineral 150 Gas Time:50s Abilities: -Activate Pulsar Beam: Enables attack -Revelation:Grants vision of enemy units/buildings that effected in a target area for 60s -Envision: Detection for 60s Requirement: -Stargate Strong against -Workers Weak against: -Viking,Mutalisk, Phoenix -

Type: Light-Mechanical Shield:60 Life:120 Energy:200 Armor: 0 Move Speed: 4.25 Weapon: 2 attack -DMG:5 -vs light:10 -Range:5 -Speed:1.1 -Targets: Air Supply cost: 2 Cost: 150 Mineral 100 Gas Time:30s Abilities: -Gravitation Beam: Lifts a ground unit( not massive) for 10s costs 50 energy, range :4 Upgrades: -Anion Pulse-Cristals: +2 range Requirement: -Stargate Strong against -Banshee, Mutalisk, Void Ray Weak against: -Battlecruiser, Corruptor, Carrier

Type: Armored-Mechanical Shield:100 Life:150 Armor: 0 Move Speed: 2.25 Weapon: -DMG:6 -vs Armored:10 -Range:6 -Speed:0.5 -Targets: Ground&Air Supply cost: 4 Cost: 250 Mineral 150 Gas Time:45s Abilities: -Prismatic alignment: +6 dmg vs armored units for 20s cooldown: 60s Requirement: -Stargate Strong against -Corruptor, Battlecruiser, Tempest Weak against: -Viking, Mutalisk, Phoenix

Type: Armored-Mechanical-Massive Shield:150 Life:300 Armor: 2 Move Speed: 1.88 Weapon: Interceptor - 2 attack -DMG:5 -Range:8 -Speed:1 -Targets: Ground&Air Supply cost: 6 Cost: 350 Mineral 250 Gas Time:120s Abilities: -Biuld Interceptors: time :8s, costs: 25 minerals Requirement: -Stargate, Fleet Beacon Upgrades: -Graviton Catapult: Increases Interceptor Launching: First 4 launch rate:1.25 rest:0.25 Strong against -Thor, Mutalisk, Phoenix Weak against: -Viking, Corruptor, Void Ray

Type: Armored-Mechanical-Massive Shield:150 Life:300 Armor: 2 Move Speed: 1.88 Weapon: -DMG:30 -vs Massive:80 -Range:15 -Speed:3.3 -Targets: Air Weapon: -DMG:30 -Range:15 -Speed:3.3 -Targets: Ground Supply cost: 4 Cost: 300 Mineral 200 Gas Time:60s Abilities: - Requirement: -Stargate, Fleet Beacon Strong against -Swarm Host, Siege Tank, Colossus Weak against: -Viking, Corrptor, Void Ray
Protoss Units and Structures
Click on the tumbnail to see the discription of a unit
or structure.
Ground Units :
Probe
Immortal
Archon
Colossus
High Templar
Dark Templar
Sentry
Stalker
Zealot
Warp Prism
Mothership Core
Mothership
Oracle
Observer
Tempest
Carrier
Void Ray
Phoenix
Structures :

Type: Armored-Structure Life:1000 Shield:1000 Armor: 1 Supplies provided:10 Costs:400 Minerals Time: 100s Abilities: -Build Probe -Mothership Core -Accepts resources -Crono Boost: Boosts a building's work rate by 50% -Nexus Cannon: Activated by the Mothership Core: dmg:20, speed:1.25, range:13, lasts 60s, targets: ground & air Requirement(s): -N/A Upgrades within: - Upgrades for: -

Type: Armored-Structure Life:200 Shield:200 Armor: 1 Supplies provided:8 Costs:100 Minerals Time: 25s Abilities: -Psionic Matrix: Enables building or units to be warped in within the powers radius. Requirement(s): -N/A Upgrades within: - Upgrades for: -

Type: Armored-Structure Life:450 Shield:450 Armor: 1 Supplies provided:0 Costs: 75 Minerals Time: 30s Abilities: -Extracts Gas to be harvested by Probes Requirement(s): -N/A Upgrades within: - Upgrades for: -

Type: Armored-Structure Life:400 Shield:400 Armor: 1 Supplies provided:0 Costs: 150 Minerals Time: 45s Abilities: - Requirement(s): -Nexus Upgrades within: -Ground Weapon Level 1-3 -Ground Armor Level 1-3 -Shields Level 1-3 Upgrades for: -

Type: Armored-Structure Life:150 Shield:150 Armor: 1 Weapon: -DMG:20 -Range:7 -Speed:1.25 -Targets: Ground & Air Supplies provided:0 Costs: 150 Minerals Time: 40s Abilities: -Detection Requirement(s): -Forge Upgrades within: - Upgrades for: -

Type: Armored-Structure Life:500 Shield:500 Armor: 1 Costs: 150 Minerals Time: 65s Abilities: Warp in: -Zealot -Stalker -Sentry -High Templar -Dark Templar -Transform to Warp Gate* Requirement(s): -Nexus Upgrades within: - Upgrades for: -Warp Gate *available after upgrade

Type: Armored-Structure Life:550 Shield:550 Armor: 1 Costs: 150 Minerals Time: 50s Abilities: - Requirement(s): -Gateway Upgrades within: -Air Weapon Level 1-3 -Air Armor Level 1-3 -Warp Gate: Lets a Gateway transform to a Wrap Gate Upgrades for: -

Type: Armored-Structure Life:500 Shield:500 Armor: 1 Costs: 150 Minerals Time: 65s Abilities: Warp in at any location as long as there is power: Unit warps in at a rate of 30s, WG cooldown: 15s -Zealot -Stalker -Sentry -High Templar -Dark Templar -Transform to Gateway Requirement(s): -Nexus Upgrades within: - Upgrades for: -

Type: Armored-Structure Life:450 Shield:450 Armor: 1 Costs: 200 Minerals 100 Gas Time: 65s Abilities: Warp in: -Observer -Warp Prism -Immortal -Colossus Requirement(s): -Cybernetics Core Upgrades within: - Upgrades for: -

Type: Armored-Structure Life:500 Shield:500 Armor: 1 Costs: 200 Minerals 200 Gas Time: 65s Abilities: - Requirement(s): -Robotics Facility Upgrades within: -Gravity Drive -Gravity Boosters -Extended Thermal Lance Upgrades for: -

Type: Armored-Structure Life:500 Shield:500 Armor: 1 Costs: 150 Minerals 100 Gas Time: 50s Abilities: - Requirement(s): -Cybernetic Core Upgrades within: -Blink -Charge Upgrades for: -

Type: Armored-Structure Life:500 Shield:500 Armor: 1 Costs: 150 Minerals 150 Gas Time: 100s Abilities: - Requirement(s): -Twilight Council Upgrades within: - Upgrades for: -

Type: Armored-Structure Life:500 Shield:500 Armor: 1 Costs: 150 Minerals 200 Gas Time: 50s Abilities: - Requirement(s): -Twilight Council Upgrades within: -Psionic Storm Upgrades for: -

Type: Armored-Structure Life:600 Shield:600 Armor: 1 Costs: 150 Minerals 150 Gas Time: 60s Abilities: Warp in: -Phoenix -Void Ray -Oracle -Carrier -Tempest Requirement(s): -Cybernetics Core Upgrades within: - Upgrades for: -

Type: Armored-Structure Life:500 Shield:500 Armor: 1 Costs: 300 Minerals 200 Gas Time: 60s Abilities: - Requirement(s): -Stargate Upgrades within: -Anion Pulse-Crystals -Gravity Catapult Upgrades for: -
Nexus
Pylon
Assimilator
Forge
Gateway
Photon Cannon
Cybernetics Core
Warp Gate
Robotics Facility
Robotics Bay
Templar Archives
Twilight Council
Dark Shrine
Stargate
Fleet Beacon
Protoss Techn Tree
